Kochi: In 2004, when Manu Melwin Joy was diagnosed with Lymphoma, shortly after he completed his BTech (civil engineering) from Government Engineering College, Thrissur, it was a turning point in the life of the youngster who dreamt of becoming a successful engineer.
Until then, he never thought he would end up becoming an academician and a trainer who focuses on gamification, which is comparatively a newer scientific discipline that uses game-thinking and game mechanics in non-game scenarios such as business environment, learning and development, etc.
Over the last few years, Joy has received wide appreciation for his skills in gamification training. He has conducted over 50 sessions in India and abroad over the last three year for thousands, including corporate experts, research scholars, teachers, bankers, etc.
“After being diagnosed with Lymphoma, I was completely confined to a room for nearly three years as part of the treatment. In those three years I did nothing but read on whatever I could. It helped me realize that engineering wasn’t my cup of tea. Gamification has been an area of interest over the last few years but I started focusing on it keenly since 2017. Gamification is a technique of blending academic/management activity with game techniques like quizzes, puzzles, treasure hunts, etc, to make the process facile, and even a complex subject enjoyable and easily comprehensible to the receivers,” he said.
Joy, who is currently an assistant professor at School of Management Studies of Cochin University of Science and Technology (Cusat), plans to open a gamification consultancy and conduct workshops and training sessions.
“Gamification has huge untapped potential in India and it will unleash a new variety of options for teachers and corporates in digital world to make their work interesting and less strenuous,” he said.
He is currently preparing for a national session to be organized by the Indian Institutes of Management.
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