Kaspersky Launches Case 404, Interactive Game For Cybersecurity Education | #hacking | #cybersecurity | #infosec | #comptia | #pentest | #ransomware


JAKARTA – Cybercriminals are targeting Gen Z through their favorite anime and show. Kaspersky found 250,000 attacks with passes like a leaky episode’ from popular titles such as Naruto and Attack on Titan.

“Along with the continued development of the entertainment world, the tactics used by cybercriminals to exploit popular content continue to grow, both through fake downloads and offers of counterfeit merchandise,” said Vasily Kolesnikov, security expert at Kaspersky.

In addition, streaming platforms like Netflix are also targeted, in which Kaspersky says Netflix is the main target through 85,679 attacks and millions of phishing pages.

To answer the cyber challenge targeting Gen Z, Kaspersky launched an interactive online game called Case 404. The game is specifically designed to invite players to become cyber detectives and solve in-depth cybercrime cases.

The fraudsters have found new ways to take advantage of Gen Z’s interest in digital culture. With the rise of cyber threats, it is increasingly important for young users to remain vigilant and understand how to protect themselves online,” he concluded.

Through this digital adventure, Kaspersky not only highlighted risks, but also empowered Gen Z to develop their mindset and skills to stay safe in an increasingly vulnerable online world.

As a reward for finishing the game, participants will receive discounts for Kaspersky Premium, a reliable solution they need to safely explore the digital world.


The English, Chinese, Japanese, Arabic, and French versions are automatically generated by the AI. So there may still be inaccuracies in translating, please always see Indonesian as our main language.
(system supported by DigitalSiber.id)



——————————————————-


Click Here For The Original Source.

National Cyber Security

FREE
VIEW