Roblox defends expanded safety checks but parents are concerned | #childsafety | #kids | #chldern | #parents | #schoolsafey


To decide which experiences are made available to under-16s, Kaufman said Roblox uses a range of signals including how long a game has been on the platform and the history and usage patterns of people who make games within the platform.

The games people make will also have to meet suitability criteria, and those which include social or free-form elements will not be default-available on the Kids and Select accounts.

Those people making content are known as ‘developers’ and Kaufman says Roblox has more than two million of them.

One developer told the BBC parents should be constantly monitoring their children on the platform, over safety fears.

However, Kaufman said it was, “irresponsible to choose one of those two million and have their opinion dictate how everybody feels about the platform.”

Yet some parents say when age checks go wrong, correcting the error can be difficult and stressful.

Kaufman acknowledged mistakes can occur, but suggested many complaints arise when parents complete age checks on behalf of their children or misunderstand the process.

Roblox says parents can reset age checks, submit appeals, or use ID verification to correct errors, and users may be prompted to re‑verify if their behaviour appears inconsistent with their estimated age.

Parents will also be given the ability to block games and manage direct messages until a child turns 16.

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